MacDirectory magazine is the premiere creative lifestyle magazine for Apple enthusiasts featuring interviews, in-depth tech reviews, Apple news, insights, latest Apple patents, apps, market analysis, entertainment and more.
Issue link: https://digital.macdirectory.com/i/90549
INTERVIEW head around in the digital and the real world; you just might see something new. Another drawback that many have mentioned is the glare produced from the highly reflective screen. I like the darks that are produced by a reflective screen and I control the light and background in my studio to reduce glare. But there are times when the glare is overpowering so it would be nice to have the matte option. I have not tried anti-glare film, but if it's anything like the films for small electronics it may create too much of a barrier between you and your work. Dell makes a 30" monitor that gets great reviews and has a matte finish, but I have no direct experience with that product. My old 30" Apple display may need replacing soon. If I go with the Dell I'll post some quick thoughts on my website. MD > For the type of work you do, how much storage and RAM is needed? WM > I do different types of work that require different machine specs. Typically concept artwork is not for high resolution output and speed of working is a factor so the file resolution and size are pretty manageable. Between 2,000 and 5,000 pixels in the long axis should be plenty for most concepts. But I also do high resolution illustrations for print, etc., and the pixels can exceed 10,000 and hundreds of layers can grow the file exponentially which creates the need to expand your hard drive storage and load up the RAM. Your machine will run faster and more efficiently. Currently I have 18GB of RAM and 8TB of storage for files and backups. MD > In what areas do you think Apple can improve? WM > Over the years Apple has created a lot of professional and consumer computer products and I have owned a great many of them. As a creative tool, Apple has served me well. Now they have applied their computer expertise to consumer products and have done remarkably well. Unfortunately though, the convergence of their consumer and computing products has caused some pro computing functionality to suffer. Creating and consuming are opposites in my experience. MD > If you were to conceptualize the future of Apple, what do you see? WM > It appears as though Apple's consumer products are going to be their driving force based on sales and interest, and the pro products will wither and vanish. My creative tools are very important to me, and it's looking like I will eventually create my work on non-Apple hardware. My solution would be for Apple to separate the products, and make specialized machines and software for the pros who actually create the content for consumption. Right now, I'm running a 4+ year old MacPro with Snow Leopard on one hard drive and Lion on another with stark differences. For my pro uses, Snow Leopard is faster, simpler, and much more stable. So for Christmas this year I'd like an all-new MacPro with the latest technology (especially the video card), but still running Snow Leopard. Save Mountain Lion for the MacBooks. 110 MacDirectory