MacDirectory Magazine

Pavel Prokopev

MacDirectory magazine is the premiere creative lifestyle magazine for Apple enthusiasts featuring interviews, in-depth tech reviews, Apple news, insights, latest Apple patents, apps, market analysis, entertainment and more.

Issue link: https://digital.macdirectory.com/i/1420529

Contents of this Issue

Navigation

Page 117 of 143

3 Features That Make Poser Unlike Anything Else Poser 12 is a 3D universe that allows users the ability to illustrate and animate. Whether you've just begun your journey into graphics or you're a seasoned professional, Poser is your gateway to an experience that is infinitely creative. Design your 3D world with gigabytes of included content from Poser's library. Set the scene with real-world props and 3D elements. Populate and animate scenes with ready-to-pose, fully textured animals and humans. Start making 3D art and animation with ease. Whether you create for interactive media, animation or the web, there's always a need for the human form. Poser delivers the power of interactive 3D figure design, offering infinite opportunities to portray human diversity, form and expression. Design with the human form for art, illustration, animation, comics, web, print, education, medical visualization, games, storyboarding, pre-visualization and more. Faster rendering Built on Blender's Cycles 1.12 Render Engine, SuperFly brings the power of physically based shading and rendering to Poser 12. Accurately rendering light the way it behaves in the real world makes it easier to produce hyper realistic renders. Existing Poser users can choose to use the same familiar materials as for FireFly, or take full advantage of the SuperFly material system, by building Cycles or physically based shaders. GPU assisted rendering is supported for a variety of GPUs for shorter render times with better results, users will be able to harness the power of their GPUs when using the SuperFly renderer. Multiple GPUs are also supported, unlike Iray that only supports Nvidia hardware. Cycles also supports GPU rendering with three GPU rendering modes. CUDA is the preferred method for older Nvidia graphics cards and OpenCL supports rendering on AMD graphics cards. Foremost, OptiX utilizes the hardware ray-tracing capabilities of Nvidia's Turing architecture & Ampere architecture. This can yield significant performance gains in render speed. In addition to supporting more GPU hardware, Cycles can cut render times down from hours to minutes.

Articles in this issue

Archives of this issue

view archives of MacDirectory Magazine - Pavel Prokopev