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Issue link: https://digital.macdirectory.com/i/1384448
industry model. With 16 percent growth in gaming subscriptions, it has become the fastest growing segment in the gaming software market. Over the past few years (prior to the lockdown), esports events had gained a strong foothold into the gaming industry that has transformed the industry from a singular medium to a global content/event space. Millions of fans around the globe play less-celebrated contests and also follow their favorite players on YouTube and Twitch. Purists have long discussed the benefits of PC gaming which have become a strength and focus of firms such as Nvidia and AMD. With the ability to deliver increasingly powerful (and expensive) GPU chips and cards, they make ultra-realistic PC, VR and XR gaming possible. “The challenge for gamers is that video cards are expensive and in short supply right now because of the current cryptocurrency mining craze,” noted Mark Poppin, founder of BabelTechREviews, “In addition, fabs have strong demand from other sectors, including the automotive and film production industries. “Since even used/older video cards are ridiculously expensive, we’ve suggested that gamers who need to upgrade take advantage of services such as Nvidia’s GeForce Now Cloud service. It provides fast, seamless play action for those with robust internet connections,” he explained. “Then, as supplies increase, crypto currency mining crashes and prices are “normalized,’ players can buy the latest video card and optimize their desktop experience with the newest PC, VR games,” he added. VR/XR gaming is expected to grow to $20.8B this coming year; and as 5G network service becomes more widely available, it will continue to expand the realism and play of system and cloud games. Video gaming is rapidly becoming the fastest growing media behavior and the next dominant tech platform around the