MacDirectory Magazine

Winter-Spring 2010 (#44)

MacDirectory magazine is the premiere creative lifestyle magazine for Apple enthusiasts featuring interviews, in-depth tech reviews, Apple news, insights, latest Apple patents, apps, market analysis, entertainment and more.

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Page 138 of 147

MacDirectory 137 Autodesk MatchMover MatchMover gives artists the power to seamlessly integrate 3D animation with live video. It provides automated tools for 3D camera and motion tracking for video and film. Manual tracking can also be applied to improve accuracy. Match-moving can be as simple as importing the sequence into MatchMover, selecting the appropriate interlace, frame rate and other camera data, and then choosing Automatic Tracking from the 2D Tracking menu. Alternatively, users can add and adjust manual tracks to create a 3D camera track. Manual tracks may be used to create a common coordinate system between the video and CG elements. Manual tracks can also track in 3D the motion of non-rigid objects, like the human face or piece of cloth, allowing users to synchronize video sequences, and match the motion between CG characters, or props with real objects, or actors. Autodesk Mudbox 2010 > Sculpting With Digital Clay Put a piece of clay in your hands. Can you resist shaping the clay? With Autodesk's Mudbox 2010, this application lets 3D artists regain the feel of working clay and paint, without the messy clean-up. Mudbox 2010 allows beginners to experts the freedom to digitally mold and paint pre-sculpted or geometric objects into 3D characters and props. Your imagination is the only factor limiting creativity and design. By watching the four mini-tutorial videos (40-60 seconds long), within minutes users can start sculpting with Mudbox 2010. It's that easy to begin learning, but don't think this application doesn't have the scope and prowess expert animators require. New for Mudbox 2010 These highlights list a few new features within Autodesk Mudbox 2010: • Adobe Photoshop interoperability – Mudbox 2010 can export paint layers as PSD files for touch up or modification in Photoshop and then import the edited PSD files. • Autodesk FBX support – artists can import and export significant data containing more information than the standard OBJ file format. • New sculpting and painting tools – new paintbrushes, stencils, 3D paint performance, display textures without filtering, and new viewpoint filters • Images rendered direct from viewport – allows faster access to high-quality images for design previews. • Software development kit (SDK). Interoperability – Key to Efficient Workflow Mudbox 2010 allows users to integrate their work with Adobe Photoshop, plus Autodesk Maya, Autodesk 3ds Max, and Autodesk Softimage programs. With the Software Development Kit (SDK), Mudbox 2010 can be integrated into additional workflow pipelines using different applications. Adobe Photoshop In Photoshop, artists apply their skills in two dimensions (2D), whereas animators design multidimensional objects (3D). Mudbox 2010 versatility allows paint layers to be exported as a Photoshop file (PSD), modified within Photoshop, and then re- imported back into Mudbox. A 2D artist can fine tune the paint layers with all the tools available in Adobe Photoshop, saving 3D artists time to create other characters or props. Exporting an image of the character, or prop provides artists the paint layer context when fine-tuning the paint layer within Adobe Photoshop. This interoperability between Adobe Photoshop, a leading image editing tool, and Autodesk Mudbox 2010 enables users to access Photoshop's broad and powerful tool set when creating realistic or fantastical characters and props. Autodesk Applications With Autodesk FBX support, 3D objects and props created in Mudbox 2010 can be easily exported into 3Ds Max and Maya. These 3D characters and props can then be carved, molded, painted and fine tuned using the software's broad selection of intuitive, painting and sculpting tools. The finished character or prop can then be exported as a FBX file for animation. This file includes the painted look of the 3D object. Alternatively, 3D characters designed in Maya or 3ds Max can be exported as an FBX file, and then imported Mudbox 2010 for further shaping, painting or sculpting. For example, design a magnificent, pristine Greek column in Maya, export as an FBX file, then open in Mudbox 2010, to quickly gouge and paint as a dragon- clawed column. New Tools – More Fun Imagine sitting in front of a 3D creation, with multiple brushes at your fingertips. Digitally scale a creature's forearm, or clone existing paint on both flanks creating futuristic 3D creatures. Autodesk's Mudbox 2010 provides a delightful array of brushes, stencils, stamps and other tools to visually enhance 3D objects. Add soft shadows using ambient occlusion maps, without extra work or cost. Free Trials and Tutorials For Maya 2010 and Mudbox 2010, Autodesk offers a 30-day free trial, outstanding online tutorials and support. For Mudbox 2010, advanced tutorial videos and documents require Internet access. No need to scrub off clay under the fingernails, or paint stains on your hands. Autodesk Mudbox 2010 enables artists clean, digital sculpting fun for budding beginners to artistic experts. And Maya 2010 provides a full-throttled animation and simulation environment to choreograph eye-popping advertisements and box office winners. Product Mudbox 2010 Made by Autodesk Price $745 Pros Easy to use and learn, yet a powerful tool to design, sculpt 3D characters and props Cons Advanced tutorials require Internet access Rating ★★★★★ Product Maya 2010 Made by Autodesk Price $3,495 Pros Powerful, 3D animation software including Maya Composite and Autodesk MatchMover (now available on Macs) Cons Expensive, but you get more than what you expect Rating ★★★★★ FEATURE REVIEW

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